Wednesday, February 10, 2016

It’s Time We Started Talking Specifics About Virtual Reality’s Future In Education

The race to explore the wide open frontier of virtual reality attracts all types. Game designers, filmmakers, and theatre artists are all trying their hands at crafting entertainment of all sorts. We’ve also seen journalists develop new ways of immersing audiences in true-life tales, and UX designers start to solve the puzzles of computing in VR. What I want to talk to you about today, however, is a part of the tech sector that isn’t as ‘sexy’ as those, but in the long run it can prove to be as important, if not more so. The subject at hand: educational technology.

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